decided to use bodypaint over zbrush for this texturing job as its a medium closeup of hugh and wanted it to really pop and seams seem to always be an issue in zbrush.
Tuesday, April 28, 2009
Wednesday, April 8, 2009
ok a few hours of look dev on my textures and here are my results that im happy with. good times. good times.
oh and here is a pose test for the whole scene that im planning on. maybe just one character will remain of the victims of my feme fatal. a poker game gone wrong maybe?
just a quick first pass render in maya with normal maps and low poly models. looking a bit gritty as far as normal maps go but some love and time with them should be all it needs. i also dont want to texture these models just let the polys and normals do the talking.
nearly done modeling the jacket and most of the clothes now. not easy to pull the detail out in the mini picture but if u click it u get a better feeling of whats going on. big love to my followers :D
Thursday, April 2, 2009
cowgirl
Monday, March 9, 2009
well i managed about a week before i got bored doing nothing.
Saturday, February 28, 2009
http://www.vimeo.com/3405268
the proper internet version with music and all that lovely editing by the wonderful rob
ok im done with this guy now. time to check my real work heheheh. hope you enjoy
Monday, February 2, 2009
click the image to see the frogging detail etc. and i put some colour in the face because it was becoming too distracting for me.
"sharpes progress"
Thursday, January 29, 2009
okie dokie, thanks for watching out there in internet land.
5 hour sculpt of sean bean for ya, and if u dont know who it is, he was some guy in lord of the rings but more importantly he was sharpe... awesome. enjoy, and peace.
Tuesday, January 27, 2009
and some wires for my friends in the CG community.
a comped version of my alien. still needs some tweaking.
Monday, January 26, 2009
i hate compositing.
Thursday, January 22, 2009
mesh and the start of my render process brought to you via the miricle of moving pictures!!!